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Axles & Alloys after-action report

A couple of weeks ago, we got together for food and gaming to celebrate Joe's birthday. In order to accomodate more than a half-dozen players, we ended up playing Axles & Alloys, a vehicle combat game based on Full Thrust.
Vehicles were equipped with weapons like machine guns, oil sprayers and even spike- or napalm-droppers. We lined up with the idea of seeing who could make two laps around the track, but over the course of the game, no one got further than a quarter-lap. Everybody was too busy shooting at everyone else.
Blake modified a bunch of die-cast vehicles straight out of the box, and there were a few more works-in-progress.
I took the cop car, naming it the Black & White & Red All Ova, and calling my driver Inspecta Specta (I was going for a Wu Tang Clan vibe).
Straight out of the gate, the mayhem ensues. Eventually, after shooting I get a chance to ram some vehicles that got in my way. The collision takes out one car and kills the driver. I then reverse to hit another car and take out its operator too. The resulting fireball kills my driver as well, before the first turn.
It's a fun game, and after seeing Mad Max: Fury Road, I have the urge to buy a bunch of Hot Wheels and convert them to post-apocalyptic battle wagons. What a lovely day!

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