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Demoing desert - part 1.

Here is a short solo demo of the current state of desert (https://iam-scire.itch.io/desert)

The game begins with a cyberattack on a city block. The single held character/killdoll lives in a building there. So prep has to start with that block. With multiple players, it would likely be more than one.

THE DISTRICT

The targeted block is located in a tech level ⚄ district. Its six impressions are randomly determined to be...

  • (chaotic + people) = undersized bars and clubs spill glittering crowds.
  • (low + people) > (smart city) = from drink to medicinal bag, everything comes with translucent health certificates.
  • (vast + machines) > ([brand]) = Pulse metro expansion.
  • (new + people) > (deep listen) = illegal rental apartments are identified by audio surveys.
  • (quiet + people) > (automation) = a spawn of monodolls to welcome visitors and offer deals.
  • (inside + people) > (smart city) = full customer-tracking with deanonymization in case of incident.

THE BLOCK

contains a tech level ⚅ section (surrounding streets: ⚀ work, ⚄ storage).
Architecture: Attached minimalist.

Tourists are rerouted during the day to quiet down the streets.


THE BUILDING

where the killdoll lives.

-----------
house ideas
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house people
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house people
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house people
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power ideas


The residential building with uni ties has an idea café on the ground level and a roof library.

THE KILLDOLL

Name: Katell
Age: 36
Gender: Woman
Looks: 

  • cheap hairnet, 
  • mismatched jewelery, 
  • synth skin, 
  • ragged sweater, 
  • translucent sweatpants, 
  • custom soles.

Expertises: 

  • (people) psychotherapy, 
  • (ideas) religious studies, 
  • (nature) sailing, 
  • (nature) gardening, 
  • (organizations) public relations, 
  • (organizations) her church. 

Contacts: 

  • (professional network) research group (affectionate), 
  • (religious community) her church (caustic).

Gear: pockets, wearable

...continues with part 2.

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