Recently got my grubby paws on Tenarlian - The Dying of the Light, a 5E module from Crumbling Keep.
This module is grounded in the homegrown campaign setting of Samsarras. "Tenarlian" is the name of the winter solstice festival in that setting.
What's all this about then?
From the first pages of the module:
"Tenarlian: The Dying of the Light is meant to be a holiday one shot, easy to pick up and play as-is. As such, we’ve provided premade characters for this module. They are from the Frostdelver clan, a family of sheep herders.
...If PCs wish to play their own characters, that’s fine! Just have them make PCs of 4th - 6th level. Afterwards, figure out why they are in the Long Winter Vale and how they know the Frostdelver clan."
This is such a perfect niche for a product. For the past several years, I've usually have someone in the friend group run a holiday themed one shot for me. It's great to have a product like this in your game folder to reach for when the opportunity comes up.
Oooh, that dark fantasy
Another thing to note is that the module is explicitly grimdark. Well, I don't know. That word means a lot of things. But the content warnings in the front matter are there for a reason. This isn't a silly holiday adventure where you fight the Jingle Elf and an animated snowman. This is a module about surviving the night.
The gimmick is that as time goes on, your lights go out. Admirably, light becomes harder and harder to cast - requiring sequentially higher spell slots.
(I talk a lot in His Majesty the Worm about how the essential problems shouldn't be removed with cantrip spells, so I really dig this.)
Hexcrawling one shot
There are elements of hexcrawling in this game. This is what initially piqued my interest about this project. I love hexcrawls - they've been my primary form of gameplay for the past several years - and the idea of a one shot hexcrawl really tickles something in me. I think the idea is really ambitious and I'd love to see more content like this.
What do you get in the book?
- A random encounter table for hexes without a keyed encounter
- Ten keyed encounters
- Attractive hex map and hex map handouts
- Five premade 5E characters
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